Forced to choose difficulty when review?

before i could click ‘next’, now im forced to choose hard, normal, easy. Why has this changed? Did i accidentally hit something in settings or they changed the platform? it’s annoying.

Hi, I’ve never seen this before although when I go from one Collection to another I do sometimes have to choose. But this doesn’t appear in the form you describe above. Be interesting to hear from others.

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At least on the web version it’s an option in the review settings, ‘For sentences answered correctly that are already 100% Mastered’. The last choice removes the buttons.

Hitting Enter selects Easy (I think) so you aren’t forced to make a choice. Of course you’re still making a choice. I mean it doesn’t cost you time.

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i think i remember seeing that in the review settings but i don’t have it anymore. I didn’t realise i could just hit enter, that would solve it for me, thanks

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I still see the section with the three options for sentences that are already 100% mastered. I’m not sure why this is not showing up in your dialog.

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If I may give you an advice, since you could need some guidance, judging from your other topic: Your settings go completely against the idea of spaced repetition and aren’t conducive to learning.

I recommend you use these settings:

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Likely because your sentence reached 100% and your configuration is to show these buttons for sentences that reached 100%.

You can disable that behavior like others have already commented.


Side info: At some point, Clozemaster experimented with showing these buttons not just for sentences that reached 100% but for all sentences, regardless of their percentage.

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thanks, i changed “play review sentences ordered by”=0% first and now i see the ‘next’ button when i review. I wanted it as 75% mastered first so i could get rid of those that are close to mastered first

Advice: Read about the forgetting curve. You want to focus on the sentences first that are far away from being mastered (25% and 50%, and of course wrongly answered cards that were sent back to 0% but aren’t unseen anymore).